【Android】Android与Unity安卓AR通信(3)
unity导出作为安卓项目中的库来使用
- 首先打开一个安卓项目
- 准备好unity中Export出的安卓包
unity
在unity中勾选
然后export
安卓
打开一个现有的,取消gradle的下载,在Project Structure中设置自己下好了的gradle版本,如下是我的版本
1. 找不到unityStreamingAssets文件错误
在gradle.properties里添加如下代码
unityStreamingAssets=.unity3d, google-services-desktop.json, google-services.json, GoogleService-Info.plist
- 找不到NDK
Location specified by ndk.dir (D:\AndroidTool\TEMP\android-ndk-r16b) did not contain a valid NDK
ndk.dir=D\:/Unity/UntiyDownLoad/2020.3.26f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK
尝试将Unity中AR项目导入到AS
解决方案:
1.删掉setting.gradle中的部分代码
2.将项目的build.gradle更改
java
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath "com.android.tools.build:gradle:7.0.4"
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
buildscript {
repositories {
google()
jcenter()
}
}
repositories {
google()
jcenter()
flatDir {
dirs "${project(':unityLibrary').projectDir}/libs"
}
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
3.MainActivity中样例代码
java
package com.unity3d.player;
import androidx.appcompat.app.AppCompatActivity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button button=(Button)findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Intent intent=new Intent(MainActivity.this,UnityPlayerActivity.class);
startActivity(intent);
}
});
}
}
activity_main.xml样例代码
java
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<Button
android:id="@+id/button"
android:layout_width="0dp"
android:layout_height="0dp"
android:text="Button"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.529"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.27" />
</androidx.constraintlayout.widget.ConstraintLayout>